I have started with several parallel line and one attractor point. This point pushes lines away from each other. Range and Graph Mapper components are controlling spaces in between. Vector Unit component controls points direction on each line. Then I've weaved them in an organic form using cull and path components. I’m exploring layers in a city and the way they are very closely connected or are combined with each other. Supermodel cities are not discrete objects; they overlap and interweave
Tuesday, June 8, 2010
GH Process_ supermodel city
Hi
I have started with several parallel line and one attractor point. This point pushes lines away from each other. Range and Graph Mapper components are controlling spaces in between. Vector Unit component controls points direction on each line. Then I've weaved them in an organic form using cull and path components. I’m exploring layers in a city and the way they are very closely connected or are combined with each other. Supermodel cities are not discrete objects; they overlap and interweave
I have started with several parallel line and one attractor point. This point pushes lines away from each other. Range and Graph Mapper components are controlling spaces in between. Vector Unit component controls points direction on each line. Then I've weaved them in an organic form using cull and path components. I’m exploring layers in a city and the way they are very closely connected or are combined with each other. Supermodel cities are not discrete objects; they overlap and interweave
Sunday, January 3, 2010
Tuesday, November 17, 2009
Design Res; Component Aggregation


This definition Creates helix surface and Unfolds process using grasshopper.

Developable Surface by maysam is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License.
Based on a work at mayssssam.blogspot.com.
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