Saturday, July 31, 2010

Cognitive City

The concept of Cognitive City is close to human mind. It can ignore the gravity and flow in any direction; it has the ability to adapt to varied responses. It has the capabilities of perception, intelligence, learning, and many others that define numerous properties of synthetic intelligence. This city can sense the environment and behaves effectively according to input form sensors. This artificial intelligence, have several autonomous (agent) entity which observe and acts upon an environment. The agents function based on the simple rules but together organized very complex mechanism in order to accomplish difficulties. In order to have a description of what organizes the city, one must study behavior itself. This type of research is closely tied to the performance of data along a neural network (data structure) which is function as a blue print for agents. In addition, by evaluating behavioral responses to different stimuli such as light, movement, colors, tones, textures, the agent can understand and trigger the next agent.

In this step by step process, I construct a 3D dynamic continuous surface which built layer by layer from the interactions of each simple module, which are monotonous by themselves. In this context, this city generated form a continuous habitable space by removing distinction between horizontal and vertical elements such as walls, floors and staircase. It is completely open and accessible space where you’re inside and outside.

Agents Quantification:

Nearest point to create family of points

Bounding box to hold metadata (data structure)

Average Distance of each point projected on the field

Amplifying y points base on the average distance

Component aggregation base on the different module

Book: Society of Mind by Marvin Minsky which is about cognitive science and dose not reference physical brain structure. Instead it is a collection of ideas about how the mind and thinking work on the conceptual level. A core tenet of Minsky's philosophy is that "minds are what brains do". The society of mind theory views the human mind and any other naturally evolved cognitive systems as a vast society of individually simple processes known as agents. These processes are the fundamental thinking entities from which minds are built, and together produce the many abilities we attribute to minds. The great power in viewing a mind as a society of agents, as opposed to the consequence of some basic principle or some simple formal system, is that different agents can be based on different types of processes with different purposes, ways of representing knowledge, and methods for producing results.

Friday, July 30, 2010

Cognitive city

Thursday, July 29, 2010

component aggregation

component aggregation

Hi guy

Here is where I found the tutorials for module proliferation using morph component in grasshopper. Basically, you need to define your module in Rhino and plug into the definition in GH and it will populate your geometry over a surface.

Friday, July 2, 2010

Nature by Numbers

A movie inspired on numbers, geometry and nature, by Cristóbal Vila. Go to for more info: theory behind, stills, screenshots, tutorials...