








The concept of Cyber City is close to human mind which can ignore the gravity and flows in any direction. It is no longer limited to the experience of physical spaces in order to organize everyday life. It is expanded people's visual and spatial skills by providing varying degree of information. It is a virtual reality which provides non-geometrical information while allows the residents to stay connected with the real environment. This spatial connectedness integrated with augmented reality becomes a new paradigm to go beyond the conventional architecture and generate a new form of genius culture. Moreover, this paradigm constitutes the core of a very promising new agenda for further development of a cognitive space in the near future.
In this context, cyber city is a new kind of perpetual space with varying degree of connectivity. This city generated form a continuous habitable space by removing distinction between horizontal and vertical elements such as doors, walls, floors and staircase. It is completely open and accessible space where there is no inside and outside.it is a boundless permeable structure with varying degree of density and expansion. It is a generative system which responds to external forces by providing uniform and irregular spaces.
In conclusion, augmented reality coupled with new architectural paradigm Theorically raises the capabilities of perception, intelligence, learning, and many others that define numerous properties of synthetic intelligence or cognitive space.
The concept of Cognitive City is close to human mind. It can ignore the gravity and flow in any direction; it has the ability to adapt to varied responses. It has the capabilities of perception, intelligence, learning, and many others that define numerous properties of synthetic intelligence. This city can sense the environment and behaves effectively according to input form sensors. This artificial intelligence, have several autonomous (agent) entity which observe and acts upon an environment. The agents function based on the simple rules but together organized very complex mechanism in order to accomplish difficulties. In order to have a description of what organizes the city, one must study behavior itself. This type of research is closely tied to the performance of data along a neural network (data structure) which is function as a blue print for agents. In addition, by evaluating behavioral responses to different stimuli such as light, movement, colors, tones, textures, the agent can understand and trigger the next agent.
In this step by step process, I construct a 3D dynamic continuous surface which built layer by layer from the interactions of each simple module, which are monotonous by themselves. In this context, this city generated form a continuous habitable space by removing distinction between horizontal and vertical elements such as walls, floors and staircase. It is completely open and accessible space where you’re inside and outside.
Agents Quantification:
Nearest point to create family of points
Bounding box to hold metadata (data structure)
Average Distance of each point projected on the field
Amplifying y points base on the average distance
Component aggregation base on the different module
Book: Society of Mind by Marvin Minsky which is about cognitive science and dose not reference physical brain structure. Instead it is a collection of ideas about how the mind and thinking work on the conceptual level. A core tenet of Minsky's philosophy is that "minds are what brains do". The society of mind theory views the human mind and any other naturally evolved cognitive systems as a vast society of individually simple processes known as agents. These processes are the fundamental thinking entities from which minds are built, and together produce the many abilities we attribute to minds. The great power in viewing a mind as a society of agents, as opposed to the consequence of some basic principle or some simple formal system, is that different agents can be based on different types of processes with different purposes, ways of representing knowledge, and methods for producing results.







